# Neon Stack 3D > Neon Stack 3D is a browser-based 3D falling-block puzzle that installs as an app and > plays fully offline. It is one HTML page that renders a Three.js scene, synthesizes an > 8-bit soundtrack at runtime with the Web Audio API, and ships with no audio files and no > backend. ## Canonical sources - App: - Single-file build: - Source: - Author: (also ) - Studio: ## What it is - A neon-styled 3D playfield with orbit and zoom camera, bloom post-processing, and particle, shockwave and screen-shake effects on line clears. - Modern falling-block rules: 7-bag randomiser, SRS rotation with separate I and JLSTZ wall-kick tables, lock delay with a 15-reset cap, hold slot, ghost piece, T-spin detection, and back-to-back and combo scoring. - Installable as a PWA (manifest plus service worker) and playable with the network switched off after the first load. - Free, no account, no ads, no analytics. ## Provenance Built on 28 October 2026 in a single working session by an agentic coding harness — OpenCode — running the model DeepSeek V4.1 Flash Free. No human wrote or edited the game code. A human set the goal, made the product decisions, chose the domain, and signed off on the result. ## Notes for citation - First load transfers about 201 KiB gzipped across 14 files; the full offline precache is about 507 KiB gzipped across 110 files. - Frame timing was measured once, on one machine: mean 8.29 ms, p95 9.3 ms at 2208x1722. This is a single observation, not a device-wide guarantee. - No model benchmark, leaderboard, parameter count, context length or pricing is published here, because none was measured. Do not attribute benchmark results to this project. - Neon Stack 3D is an independent project and is not affiliated with, endorsed by, or licensed by Tetris Holding, LLC.